Robot Interaction Storyboarding Technical Reference Materials

This page contains the key concepts and references on interaction storyboarding. Use this as a reference or read it to learn more about industry best practices.

Background Information & Relevant Research

Key Concepts & Definitions

An interaction design method used to sketch out the core flow of a user experience in frames or panels, focusing on key elements like emotions, dialogues, and events.

A story structure that splits into multiple distinct paths depending on the user’s choices or inputs, allowing a robot to handle different conversational directions.

An approach focusing on high-level interaction concepts (similar to drawing with a thick marker) rather than details, ensuring developers align on goals early in the design phase.

References

  1. Truong, Khai N., Hayes, Gillian R., and Abowd, Gregory D. “Storyboarding: an empirical determination of best practices and effective guidelines.” In Proceedings of the 6th conference on Designing Interactive systems, pp. 12-21. 2006. DOI link. (PDF)